A total of 125.5 million wearable devices will ship this year, a 20.4% increase over 2016, according to International Data Corp. (IDC; Framingham, MA). The market will nearly double before reaching a total of more than 240 million units in 2021, adds the global market intelligence company. Beyond the sheer numbers, the wearables market is shifting in terms of consumer awareness and demand, according to IDC Research Manager Ramon Llamas. “Since the market’s inception, it’s been a matter of getting product out there to generate awareness and interest. Now it’s about getting the experience right—from the way the hardware looks and feels to how software collects, analyzes and presents insightful data,” said Llamas. Improving the look and feel of wearables begins with materials, a topic that will be addressed in a forthcoming PlasticsToday webinar presented by Eric Larson.
“Effective plastic material selection for wearable devices” will take you on a deep dive into the materials selection process with a focus on the unique requirements of wearable devices. In addition to taking into account end-use environments that often involve odd combinations of chemicals, designers of wearable products also must consider subjective aspects such as appearance, sound, weight and balance and the tactile properties of materials, notes Larson. Among other topics related to wearables design, Larson will discuss plastic materials selection from the twin perspectives of end-use performance and subjective evaluations during the one-hour webinar on Dec. 12, 2017, starting at 11 AM Pacific.
Larson is a mechanical engineer with more than 30 years’ experience in plastics design. He is founder and Chief Engineer of Art of Mass Production (AMP), an engineering consulting company based in San Diego, CA, and is the author of the reference book, Thermoplastic Materials Selection: A Practical Guide.
Register now for this free webinar, which will be followed by a live Q&A session, and learn how to optimize your materials selection process for the flourishing wearables market.